Indie Narrative Adventure Game
Navigate the desolate, music-obsessed Earth as a 'liberated' woman forced to play both sides of the Honkie-Cracker war, using wit, diplomacy, and a hidden banjo to expose the absurdities of their patriarchal, tribalistic society.
Catters to gamers who enjoy narrative-heavy indie titles with strong social commentary and player agency, providing a deeper, interactive exploration of the franchise's satirical world and its critique of misogyny and tribalism, aligning with interest in challenging content and dystopian fiction.
Wishlisting is how backers tell this team what to build next. The signal lives with the rest of the slate on the franchise pitch.
Wishlist on the franchise pitchEarth is a divided planet, inhabited solely by two factions of white people, Honkies and Crackers, who adhere to a strict, traditionalist 'MAGA lifestyle'. All other humans have migrated to Mars. The two factions are nearly identical except for their music preferences (Country for Honkies, Bluegrass for Crackers), which serves as the primary source of identity and violent conflict. All inhabitants work in oil and gas, with other goods manufactured by robots or imported from Mars. Society is deeply patriarchal, with women considered property.